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implemented loading

Merged Meik Paul Brueck requested to merge loadingfunction into main
8 files
+ 1545
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@@ -15,10 +15,14 @@ namespace Needle.Typescript.GeneratedComponents
public UnityEngine.GameObject @ingameMenu;
public UnityEngine.GameObject @loadMenu;
public UnityEngine.UI.Text @btnText;
// public DBController | undefined @dbController; → Could not resolve C# type
public Needle.Typescript.GeneratedComponents.NetworkingTestScript @networkObj;
public Needle.Typescript.GeneratedComponents.GameStateInformation @gameStateInformation;
public Needle.Typescript.GeneratedComponents.DBController @dbController;
// public AxiosResponse["data"] | undefined @gDBdata; → Could not resolve C# type
public void start(){}
public void switchToWaitingForPlayersGUI(){}
public void switchToLoadingGUI(){}
public void loadGame(float @bNum){}
public void switchToStartGUI(){}
public void switchToIngameGUI(){}
public void copyURLToClipboard(){}
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